Discovering compositions

David P. Anderson
1 January 2024
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A number of platforms offer downloadable and/or physical scores. They differ in various respects, such as the source of these scores.

None of the platforms has good discovery tools. If you try, you'll wade through a lot of pieces that you don't like, or are too easy or hard for you.

The notion of difficulty

In finding a piece to play, there are two main factors: whether you like it, and whether it's too hard or too easy for you.

Difficulty is subjective. A piece can be easy for one performer and hard for another. In fact, difficulty is essentially like another kind of rating, and we can use the same techniques. We can show the average difficulty rating, but we can also use collaborative filtering to predict how hard a piece will be for a particular performer.

Systems that show musical scores should also collect difficulty ratings for compositions. For ensemble pieces, these would be per part; a piano trio might have a hard piano part and an easy viola part.

Difficulty ratings can be added to search interfaces in various ways, e.g.: